Tuesday, 19 October 2010

Week 3: Followthrough, Anticipation and Timing

Started off today working no some follow through. This would be items that have an action that is not in sync with the primary movement but is still simultaneous eg: a superhero's cape.

Currently working on something a bit more complicated so that'll be up at the end of the week but, in the meantime, I'm just uploading some quick testers I made on Monday, so you get the idea.




Here's the end product (well, a draft version at least)

Week03_2DProject_Followthrough & Anticipation from Karl Lawson on Vimeo.

"Champagne for my real friends, real pain for my sham friends":



This is a mix up of the exercises we did this week: Anticipation, Followthrough, Timing and Tricks. Bit of a rush job. Hopefully There'll be a new improved version soonish.

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